Now with a Smooth Marshmallow Core! (O.o)

This week can’t end soon enough. At this time, aI’m frustrated at the utter lack of time I have. I’ve been taking the bus home just so I can get more time at home (it gives me about an hour more), but that has a side effect of disconnecting me, but of course all my time at home is spent working or vegging as I play Halo 2 or my other newer games, so it’s a ruthless cycle of disconnectivity.

Speaking of Halo 2, I’ve gotten back into it recently, but I’ve found I have a 1/2 chance of either doing insanely well or sucking. I can’t figure it out – there are those games where the battle rifle is my baby – all my kills are headshots and no deaths, and then I have those Banshee moments, where I’m evading the rockets. And then I have those Banshee moments, where I hop in three times in one game only to be rocked by the rockets. And then I have those games where I can’t get the Battle Rifle, and I’m stuck with an SMG. I think I need to work on my strategy. I THINK the problem is my skill is too reliant on my team. If my team mates keep the rocket out of play, the Banshee is my home. I’m not sure though, as that doesn’t quite make sense when it comes to some weaponry (the battle rifle in particular). It’s taken me this long to realize it’s a team game, though. For all practical purposes, it’s a tactical shooter – you either work with the team or against the team. It’s actually that simple, too. If you aren’t sticking together and talking with your team, you end up dying, giving the enemy valuable weaponry, vehicles, and easier shot at the objective, more points, the whole basket and kaboodle. For so long I’ve been frustrated at how I can be better than the guy I’m fighting by a long shot, but still die, and now I understand. Anyways, no more video game talk.

Speaking of which, I wrote a report on video game violence for English. It’s technically the 1st draft, but it’s close enough.

Report – Video Game Violence

[2012 edit: lost forever]

I believe I sufficiently pwned that argument.

Speaking of pwnage, I had this crazy killing spree with the sniper rifle on Ascension. It was 4v4 Team Slayer – I had a fully loaded Sniper Rifle at my disposal, and they just kept on coming up the ramp, and out of the base, they didn’t stop coming. I was kind of toast when one of they shot me with the sniper after all my team had died at point-blank. I had two of those experiences actually, one on Burial Mounds at the base tunnel. I wish they had the headshot sound from UT. It would make it so much more satisfying.

Speaking of satisfying, I discovered my mouse has a battery life of like 5 days, with just one overnight charge. I am quite pleased, to say the least.

Also speaking of satisfying, we finished season 3 of 24. It was, to say the least, not satisfying. The biggest problem was that instead of twisting the plot, they kept extending it. The last 5 or 6 hours were completely unnecessary plot-wise, they just stretched things out for the last few hours, which is why they were far less interesting than the rest of the season. The season started off weakly. The first two discs were poor. The next two were excellent, but then the next two were poor. I have high hopes for season 4 though, especially with such a gigantically new cast (that should be a hint to how many people die). On a positive note, Kiefer Sutherland (the one that plays Jack) is an incredible actor. His skills really shine when you have a lot of bad extras and minor characters running around. I mean…bad. I could act better than some of these people. Oh well.